Pac Man Rules. Playing Pac Man is easy to learn and hard to master. Simply score as many points as you can eating the small dots all around the maze.
The objective of the game is to eat all of the dots placed in the maze while avoiding four colored ghosts — Blinky (red), Pinky (pink), Inky (cyan), and Clyde (orange) — that pursue him. When all of the dots are eaten, the player advances to the next level.
Pac Man
Pac Man move forward, backwards, up, and down through the maze. He may move back and forth multiple times between spaces if he wishes. He just needs to move the number of spaces rolled.
The ghosts
Ghosts cannot move through other ghost pawns.
If a ghost cannot move the total of their assigned movement, they move as far as they can, and then their turn ends.
When a ghost eyes token enters the ghost cage, that ghost’s movement immediately ends, and their turn is over.
How to play
Placed at the four corners of the maze are large flashing “power pellets”. Eating these will cause the ghosts to turn blue with a dizzied expression and reverse direction. Pac Man can eat blue ghosts for bonus points.
After a certain amount of time, blue colored ghosts will flash white before turning back into their normal, lethal form.
The game increases in difficulty as the player progresses; the ghosts become faster and the energizers’ effect decreases in duration.
To the sides of the maze are two “warp tunnels”, which allow Pac Man and the ghosts to travel to the opposite side of the screen. Ghosts become slower when entering and exiting these tunnels.
Levels are indicated by the fruit icon at the bottom of the screen.